Coinciding with its first year of life, the Dig4Life project celebrates its first multiplier event. The event will take place at the University of Cádiz (Spain), on September 28th, 2021.
Under the title “Serious gaming for education: co-designing educational research”, the objectives of this event are the following:
– To present the DIG4LIFE project to the educational community, as well as the results of the first two Intellectual Outputs: Tools and tests for self-assessment of students’ digital competences (IO1) and Co-design of the educational video game prototype (IO2).
– Consolidate the participation of the teachers involved in the project, which is essential for the success of the following stages of the project.
– Generate a space for dissemination and exchange of innovative educational experiences in the field of gamification and serious games, which facilitates the generation of collaborative networks.
For this purpose, in addition to the contributions of international experts in the field, partners of the project, we will have the participation of Dr. Baltasar Fernández, from the Complutense University of Madrid, director of the e-learning research group of the university and director of the Telefónica-Complutense Chair in Digital Education and Serious Games, who will lead an interactive workshop on the educational applications of digital games.
The multiplier event will start at 15:30 and end at 20:00 and will take place at the School of Engineering of the University of Cadiz (Spain).