DIG4LIFE Intellectual Outputs

Self Assessment test and tools for teachers:

IO1.A1 Theoretical framework for self-assessment, to share the entire design of research with partners and to clarify methodology, instruments, tools, output, etc.

IO1.A2 Self-evaluations based on DigCompEdu and PIAAC for teachers summarizes the strengths and weaknesses of teachers' digital skills based on the self-assessment results.


Teachers training brochure


IO1.A3  DigCompEdu for Dig4Life

A digital self-assessment tool based on the DigCompEdu framework

Answer the survey for an individual report!


DigCompEdu for DIG4LIFE Project

In each Partner country, teachers will be involved in the definition of the model and digital objects. Teachers at the end of their DIG4LIFE course will produce games on the dimensions of digital maturity/DIGCOMP/PIAAC aimed at the training of students and develop storyboards for assessing skills and train students. 

DIG4LIFE test the prototype in the real situation by the Experimentation and implementation of the prototype on students. IO3 aims to develop a protocol to guide the experimentation process with Dig4Life. The protocol will be validated and used within the project and will constitute a tangible output that will accompany Dig4Life for teachers to perform further experimentations.  

DIG4LIFE test the prototype in the real situation by the Experimentation and implementation of the prototype on the dual vocational training system in Austria. The DIG4LIFE methodology/tools will be tested in the dual study program during the internship phase of students, bridging secondary and tertiary institutions with the labour market in an empowered way. DIG4LIFE using an open methodology of research, combines bottom-up and bottom-down approach, taking at the same time the responsibility to propose policies and also to test and validate them through open discussion and check with the real and virtual communities.

DIG4LIFE will produce Product Release: Guidelines and digital tools which includes:

Guidelines and methodology for Dissemination and Digital Product release for fruition in a digital environment based on an open-source WEB APP LMS. 

Communication, monitoring and dissemination represent transversal activities which follow all the projects to ensure the maximum spreading of results and the continuous improvement in the logic of total quality

During the training activity, FH JOANNEUM GESELLSCHAFT MBH (AT) shared their practices and experiences in conducting e-learning, online and blended learning, game-based learning, creating videos. The training sessions acted as an initiative for the whole project with several pragmatic examples and engaging workshops.


Download the C1 Staff Training Agenda