Telling about the Dig4Life Christmas Coffee

On Wednesday 15 December 2021, the Virtual Christmas Coffee of the Dig4Life project took place online in the zoom platform! It was a great moment of sharing and socializing. The teachers who took part in the project talked about the path they had followed in this first year. Again, the teachers, the protagonists of this path, then illustrated the manual designed to guide Briefing and Debriefing classroom activities. These activities could be the framework for using the Serious Game tool, aimed at measuring, developing, and stimulating students' digital skills. The partner EKN presented the methodology of the Serious Game and introduced the participants to the first moments…

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Dig4Life Christmas Virtual Coffee

Are you ready for the Dig4Life Christmas Virtual Coffee? The online meeting scheduled for December 15th from 15.00 to 17.00, will be an opportunity to socialize with the Dig4Life project from the voice of the participating teachers and to share the results achieved to date. During our virtual coffee, the EKN partner will present the serious game methodology and the teachers involved in the project will illustrate the handbook designed to suggest follow-up activities to colleagues who want to use our serious game to work on students' digital skills! The event is open and free but for organizational reasons, please register at THIS LINK by the next 13 December and…

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DIG4LIFE Project in Turin for the MoodleMoot Italia 2021

Our Italian partner Entropy KN in Turin for the #MoodleMoot! The second day of MoodlMoot with a program full of contributions… including ours: "Dig4Life - the Digcomp in a Serious Game for high schools". Michela Fiorese and Angela Macrì told how, within the Erasmus + DIG4LIFE project, a Serious game was created: the result of a very structured Co-Design process that involved partners and teachers of 6 different countries. The SG created offers high school teachers the opportunity to use an engaging tool with students, with a methodology in line with the needs of the Millennials! Password DIGITAL MATURITY! Play with DIG4LIFE (Italian version episode)  #moodlemoot #moodlemoot2021 #seriousgames #formation #day2 #entropykn #maturitadigitale…

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1st Multiplier Event in Cadiz

Coinciding with its first year of life, the Dig4Life project celebrates its first multiplier event. The event will take place at the University of Cádiz (Spain), on September 28th, 2021. Under the title "Serious gaming for education: co-designing educational research", the objectives of this event are the following: - To present the DIG4LIFE project to the educational community, as well as the results of the first two Intellectual Outputs: Tools and tests for self-assessment of students' digital competences (IO1) and Co-design of the educational video game prototype (IO2).- Consolidate the participation of the teachers involved in the project, which is essential for the success of the following stages of…

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Self-assessment to empower Digital Competences: DIG4LIFE teachers’ training is starting!

The DIG4LIFE - Digital for Literacy and Future Education Project, funded by the Erasmus+, has reached the stage of national teacher training: the course was launched in Italy on the 30th of April and will be implemented from September 2021 in the project’s partner countries.The training now involves 8 trainers and 18 teachers, from 6 schools in the national territory. DIG4LIFE’s goal, in this phase of direct involvement of schools, is to explore the self-assessment practices put in place in educational contexts to stimulate in teachers a reflection on areas of improvement, and to activate new resources and strategies allowing the imagination of change and the promotion…

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DIG4LIFE project: an official resource of Repubblica Digitale!

DIG4LIFE projects have been included among the official resources of Repubblica Digitale Repubblica Digitale is the national strategic initiative promoted by the Department for Digital Transformation of the Presidency of the Council of Ministers with the aim of combating the cultural digital divide in the Italian population, supporting maximum digital inclusion and encouraging education on the technologies of the future, accompanying the country's digital transformation process. #RepubblicaDigitale

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DIG4LIFE – 1st day Training for trainers

On Friday, February 19 2021, the kick-off of course training for trainers was carried out as part of the DIG4LIFE project aimed at ensuring a training-intervention action that provides for: the participation of teachers in the training and co-planning activities that will take place between May and November 2021, for a training commitment of about 80 hours for teachers (IO1 Teachers Self Assessment test and tools and IO2 - Co-design of the prototype: Digital Environment for Literacy and Future); the subsequent experimentation that the teachers will do, as part of the action aimed at students (IO3 - TESTING of the prototype on school students testing - February/June…

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DIG4LIFE – 2st International Virtual Meeting

The 2nd virtual meeting of the DIG4LIFE project "Digital for Literacy and Future Education" took place on 17 December.During the 2nd Virtual Meeting Roma Tre University presented the progress of the output it leads, “IO1 Teachers self-assessment test and tools”, focusing the discussion on theoretical framework, target involved and self assessment tools.In particular, during the IO1 teachers will be involved in the PIAAC and DigCompEDU self-assessment with the support of local facilitators, who will be specially trained for this mentoring activities.The data collected after the self-assessment will describe the strengths and weaknesses of teachers' digital skills and will help to better delineate the reference context within which…

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DIG4LIFE – 1st International Virtual Meeting

On November 11th, the 1st  virtual meeting of the DIG4LIFE “Digital for Literacy and Future Education” project, co-financed by the Erasmus + Program of the European Commission, took place online.In continuity with the DECODE project, "Develop Competences in Digital Era", DIG4LIFE is a research-action which aims to enhance and disseminate good practices and tools to improve the digital maturity of teachers and students of high school.The international consortium is composed by Roma Tre University (Italy), Entropy Knowledge Network s.r.l. (Italy), Academia DRUZBA ZA STORITVE DOO (Slovenia), FH Joanneum Geselleshaft (Austria), KLAIPEDOS UNIVERSITETAS (Lithuania) UNIVERSIDAD DE CADIZ (Spain), LAUREA – University of Applied Sciences (Finland).During the 1st Virtual…

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